Events & News

International Conference ICVRMR2021

International Conference on Virtual and Mixed Reality Interfaces 2021 | Virtual Conference | 16 – 17 November 2021

ALL STUDENTS GET YOUR CERTIFICATE HERE

EXPERIENTIAL DEVELOPMENT PROGRAM (EXPEDEA ’21)

EXPEDEA is an annual outdoor activity organized by the CGMA to help the students relax from university life and enhance their physical wellbeing. CGMA members will gather with their lecturers and senior as a way to reduce stress and enhance student wellness.

Annual Grand Meeting 2021 (AGM ’21)

Annual Grand Meeting involved all CGMA members where all members need to vote for new Majlis Tertinggi CGMA candidates for the new session. The meeting had been conducted online using the Google Meet platform.

Aside from voting, the current Majlis Tertinggi present the reports regarding CGMA annual activities report, CGMA annual financial report and Programming Expert report for 2020/2021 session.

Boxtrolls 2021

Boxtrolls is a program that involves all SCSV students from 1 SECVH until 4SCSV. The program has an ice-breaking session for all students which is divided into groups consisting of each batch. 

The program started with the sharing session from representatives of 4SCSV on their experiences during their industrial training in the last semester.

The ice-breaking session involves 4SCSV students share their experiences on the industrial training with the juniors and have a Q&A session between 4SCSV students and juniors.

CGMA Interative Day 2020 (CID’20)

CGMA Interactive Day is an orientation program conducted to welcome first-year students for Computer Graphic and Multimedia. The first-year students must participate in this event and the second-year students will be the main committee to organize the event. The purpose of the event is to seal the relationship between new students and the association.

PRESTA ’20

Press Start To Play is a program conducted to complete a game development challenge in 10 days. The program aims to give an experience in developing a game to all the participants. the participants will be divided into several groups, and work together to finish their tasks.

CGMA ALPHA 2020

CGMA Alpha is conducted for the first-year students to welcome them and introduce Computer Graphic and Multimedia Association. 

The program is divided into two segments, presentation, and Q&A session. Majlis Tertinggi CGMA has present the association’s vision, mission, courses, annual activities, lecturers, and previous senior’s projects